Geomaze This short maze will take you to the final coordinates of this puzzle cache. The instructions are simple. The directions you can go from each room are: North, South, East, and West. There are no false coordinates or secrets, just a simple maze (set: $attempts to 0) <center><h1>[[Start|home]]''This is the home square, the center of the map. From here you will explore my world. Every [[reset|home]] will take you back here.'' You awaken in a clearing after a rowdy night out with the Torchwood team, head reeling and stomach revolting. Immediately you notice nothing familiar surrounding you. Worse, your Vortex Manipulator is absent from your left wrist. There are exits leading north, south, east, and west. (set: $attempts to $attempts + 1) <center>[[North|N1]]</center> <center>[[West|CP1]] <sp><sp><sp><sp> [[East|E1]]</center> <center>[[South|S2]]</center>You come to a dense forest with no opening in sight. There are exits West, East, and South. <center> [[West|N2]] [[East|N1byE1]] [[South|home]] [[RESET|home]] </center>You step into a clearing. Sitting in a corner is a man with a slighty Scottish accent and a woman with a Cockney accent having a conversation loudly enough for you to overhear. There are exits leading North, South, East, and West "How can you say that? You've never even been here." "Have too! Loads! It is 100% north of here." "So we have to go south, because you are always wrong." "I am not, I was right about the Martians, those potato heads, Nessie, and the Angles." "HEY YOU!! BUGGER OFF!!" Perhaps it is best to leave the area as quickly as possible. [[North|DeadEnd1]] [[West|W2]] [[East|home]] [[South|CP2]] [[RESET|home]]You sally to the east to find a small dark tunnel in the woods. You will have to crawl on your hands and knees to continue along this path. There are exits leading East, and West, back the way you came. <center> [[West|home]] [[Tunnel|tunnle]] <br> [[RESET|home]] You step into a clearing filled with very large soldiers in all black body armor, Judoon. They have cordoned off several areas and are searching around every tree and bush for something. Not wanting to disturb them if their search turns out pointless you decide it best to hurry along. There are only exits leading East, South, and West, the way you came from. <center> [[West|CP2]] [[East|DeadEnd2]] [[South|S3]] [[RESET|home]]Deciding to ignore both the crazy sounding Brits you venture West to find a small lake, pristine with the sun shining off the water and birds singing. You can see large fish swimming in the lake and what appears to be an ancient man in a boat in the center of the lake speaking with what appears to be a woman made of water. You cannot hear them but the man throws a sword at her; then a scabbard before sitting in the boat which begins to return to the shore without the man rowing. Not wanting to be asked awkward questions by the locals you decide to move along. There are exits leading South and East, the way you came. <center> [[East|CP1]] [[South|W2byS1]] [[RESET|home]] Having trusted the man you step to the north. You are immediately EXTERMINATED by a Dalek. [[RESET|home]]You step into a clearing having decided to take the angry ladies side of things only to find it completly empty except for a large, clearly out of it's time rocket ship. Walking around the ship you notice it has exceptionally large doors, no windows, and does not appear to be made for humans. Just then the doors swoosh open and a company of soldiers marches out 3x3. At its head is a soldier with a different color helmet then the rest, clearly the leader. "Alpha squad north, Delta squad east, and Theta squad west. Flush the fugitive back here. Ko Rho Mo Jo" Noticing you he walks over and removes his helmet. IT'S A RHINO! He addresses you like a friend. "We'll take things from here, Detective." "Very good Major, I'll leave you to your hunt." WHAT!? Why did I call the Shadow Proclamation? ''When'' am I even? //sigh. Time travel woes.// Better head off before the Major comes back, just in case there doesn't happen to be a baddie around. There are exits leading North, South, East, and West. <center> [[North|N3]] [[West|W2byS1]] [[East|S1]] [[South|CP3]] [[RESET|home]]</center>You emerge into a clearing loud with energy weapon fire, the air hot and smelling of ozone. A squad of Judoon soliders are battling a small force of Sontarans. "Son-TAR-ah!! Son-TAR-ah!!" "Rho Mo Ko Cho FOH QUOO!!" Without the benefit of a universal translator their battle cries are lost on you. Fearing death from either side you decide to take neither side and go. There are exits leading South, West, and from the way you came, North. <center> [[North|W2]] [[West|W3byS1]] [[South|W2byS2]] [[RESET|home]]</center>You flee south from the bi-pedal rhinocerid humanoids and come to a small path set at a right angle in a densely wooded area. Too small for the Judoon, you have to investigate yourself. There are exits leading North, South, and East. <center> [[North|CP2]] [[East|CP4]] [[South|DeadEnd3]] [[RESET|home]] </center>You step into a sparsely wooded area. Somehow even with the sun shining high there is an unusual amount of shade being cast by the trees. You are admiring the white billowy cumulus clouds when you feel a biting sensation on your arm. Not suddenly enough you are consumed to the bone by Vashta Nurada. <h1><center>[[RESET|home]]</h1></center>Suddenly darkness falls around you as you feel a prodding in your back. Your feet slip from under you and you feel a pulling from your feet as you slip and fall. Lying on your back gasping for breath you feel yourself hyperventilating and can see the differences in the star patterns... The only conclusion you can draw is that you were touched by a Weeping Angle and sent back in time countless years. You realize pointlessly in the moments before the jaws of the T. rex close around you just how many years. <h1><center> [[RESET|home]] </h1></center>You travel south and find your way blocked by a large, very blue box. It says it is a "Police Box" but there are no primitive law enforcement around, thankfully. You can not afford a repeat of the last encounter with the local 5-OH. You can only return the way you came from. <center>[[North|home]] [[RESET|home]]</center>You cannot escape the feeling you have been incredible lucky but can't determine why. Suspiciously there is nothing in the area, which makes you feel like you're being watched. With nothing to investigate you leave. There are two exits, North the way you came from, and East. <center> [[North|W2byS1]] [[East|CP2]] [[RESET|home]] As you continue up the path you are struck with the feeling that you are being watched. You pause to tie your shoe and to try and sense where they are watching from. Unable to discern where the mystery eyes are watching from you decide to continue. There are exits leading North, South, East, and West, the way you came from. <center> [[North|CP5]] [[West|CP4]] [[East|E3byS3]] [[South|E2byS2]] [[RESET|home]] </center>Immediately as you walk in you realize the mistake you made. A large group of Weevils turn to look at you in unison. Raising a clawed hand the closest one makes two strikes; one across your belly button and the other from clavicals to groin. <center><h1>[[RESET|home]]</center></h1>You step into a clearing and are amazed to find your missing Vortex Manipulator just lying on the ground as if it was dellibertly placed there for you to find. Next to it is a piece of paper with, strangely not time vortex coordinates, but the simple system the humans of this age must use for Global Positioning. It took you $attempts attempts. <h1><center>Congratulations</h1></center> <h3>You have found your missing time travel device and can return home.<h3> <h2><center>[[Finish]]When you step into the clearing you see something approaching from the West. Shambling, stumbling out of the forest come swarms made armor. With outstreched three fingered hands they mimic grabing you. There are two exits, one blocked by approaching Vashta Nurada and the other leading back the way you came. <center> [[North|CP4]] [[RESET|home]] You walk east into a clearing occupied by a single man wearing a World War 2 RAF Greatcoat. "What took you so long, Agent?" Capt. Jack Harkness, former con man, former RAF captain, current immortal. "I've been watching your progress since you awoke. The fact that you made it at all is a little astonishing. I know the Time Agency has been trying to crack this Time Lock for awhile now to set this all right. You will find your Vortex Manipulator to the North of here." There is only one exit from here, the way you came from. <center>[[West|CP4]] [[RESET|home]] There will be coordinates here. Stepping to the east you find the forest even larger than you could have ever imagined and there is no way to go forward. The only exit is the way you came from. <center> [[West|N1]] [[RESET|home]] </center>Stepping to the west you find the forest larger than you expected and a complete dead end. The only exit is back the way you came. <center> [[South|N1]] [[RESET|home]] </center>You get on your hands and knees and labourosly crawl through the tunnel of trees that you now know also has thorns. As you come to the end of the tunnel and see the light it is quickly blocked out by something large and covered with fur. As comprehension dawns on you that this is a spider the size of a house it promptly eats you in two bites, never taking the time to consider why you are there in the first place. <h1><center>[[RESET|home]]</h1></center>As you continue south you come to a dense forest with no clear path. The trees are incredible large and almost no light escapes from the canopy. Fearing what may be in the dark your only choice is to return the way you came from. <center>[[North|S1]] [[RESET|home]] You decide to follow the Judoon squad going North. Following behind them you notice to your horror that the suits of armor are falling apart! Vashta Nurada!! You start to step back the way you came from when it appears the suits of armor have stopped falling apart. Turning on the real soldiers, the swarms made armor unsteadily start attacking the others. Feeling the situation is far out of hand and not likely to swing the other way you feel it is time to flee. There are exits East and South, back the way you came. <center> [[East|N1]] [[South|CP2]] [[RESET|home]]